Thread:Fireworks888/@comment-31129923-20180911090842/@comment-6554265-20180911215031

What happened is that in mid-2017 (around the time the game was supposed to release), RWS ran into financial troubles and Adam had underestimated the amount of manpower it would take, so he started working on WTTG2 (as well as its misc content like The Waiting Room and the ensuing DLC) to garner enough money for it. But then WTTG2 completely consumed him because he's an artistic workaholic. I'm not personally torn up by all of these delays but it is objectively irresponsible to make your fans wait 3 years for an indie game. What matters to me, though, is that Adam has been consistently making good content for all 3 of those years.